This week's big Infamous 2 reveal, which developer Sucker Punch has kept secret for two years, is sure to excite fans of the game. The open-world sequel will include tools allowing players to create their own missions for the game.
Missions, in an open-world game, are those scenarios that allow the game developers to advance the plot or introduce side stories. Infamous 2 will be the first "sandbox" game to allow users to make their own. While Infamous is at heart about climbing onto city rooftops and shooting lightning at bad guys, user-created missions can temporarily turn the game into a platformer or even a 3D take on Angry Birds. The Angry Cole mission had me using protagonist Cole's powers to hurl explosive barrels at enemies dancing on platforms floating in the air, a faint echo of its iPhone namesake. Like the other missions specially created by users for the press preview at GDC, it was a trifle, if suggestive of the surprises that might be in store once the tool enters public beta-testing in early April. User missions will appear directly in the game world, with the most noteworthy to be highlighted by Sucker Punch.
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